Publications des institutions partenaires

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L'article 6 LFus et la révision du droit de la société anonyme

Le projet de révision du droit de la Société anonyme prévoit une modification de l'article 6 LFus. Cette contribution tend à analyser l'opportunité de cette modification et le mécanisme de l'article 6 LFus.

Institution partenaire

Université de Genève

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Français / 01/01/2009

Specifying the Representation of Non-geometric Information in 3D Virtual Environments

In 3D virtual environments (3DVE), we need to know what an object looks like (i.e. geometric information) and what the object is, what are its properties and characteristics and how it relates to other objects (i.e. non-geometric information). Several interactive presentation techniques have been devised to incorporate non-geometric information into 3DVEs. The relevance of a...

Institution partenaire

Université de Genève

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English / 01/01/2009

Une infrastructure d'évaluation pour des techniques de représentation de l'information non-géométrique dans les environnements virtuels 3D

Augmenter un environnement virtuel 3D avec de l'information non-géométrique permet d'améliorer notre compréhension des objets géométriques et des liens existant entre ces objets pour accomplir des tâches qui nécessitent à la fois des informations non-géométriques et une scène 3D. Il existe plusieurs techniques de représentation de l'information non-géométrique dans les...

Institution partenaire

Université de Genève

Full Text

Français / 01/01/2009

A Collaborative Training Platform for Peer-Based Co-Construction of Knowledge and Co-Tutoring

We propose a collaborative training platform where students collectively contribute to the co-construction of the required knowledge to produce their individual semester project. Peers feedback is implemented in order to complete trainers' supervision with peer-training. This collaborative platform is implemented as a social network, where collaborative interactions are...

Institution partenaire

Université de Genève

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English / 01/01/2009

Methodologies for Self-Organising Systems: A SPEM Approach

We define 'SPEM fragments' of five methods for developing self-organising multi-agent systems. Self-organising traffic lights controllers provide an application scenario.

Institution partenaire

Université de Genève

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English / 01/01/2009

Ontology-based Models for improving the interoperability of 3D urban information

3D geodata are more and more available as well as realtime visualization possibilities with free three-dimensional viewers such as Google Earth. This implies a growing demand of 3D city models, which are 3D representations at the scale of the city. Despite their intended wide range of applications, such models cannot be used for many urban tasks as they cannot represent the urban...

Institution partenaire

Université de Genève

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English / 01/01/2009

Mobile Patient Monitoring: the MobiHealth System

The emergence of high bandwidth public wireless networks and miniaturized personal mobile devices give rise to new mobile healthcare services. To this end, the MobiHealth system provides highly customizable vital signs tele-monitoring and tele-treatment system based on a body area network (BAN) and a mobile health care (m-health) service platform utilizing next generation public...

Institution partenaire

Université de Genève

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English / 01/01/2009

Towards Quality of Service-Awareness of Mobile Healthcare Services

Inevitably healthcare goes mobile – providing m-health applications to users anywhere-anytime, and relying their delivery on the best-effort Quality of Service (QoS) of the underlying wireless networks. We examine a technical and business viability of QoSinformation system (QoSIS), which, based on Mobile Web 2.0 paradigm, predicts the QoS provided by networks available in a given m-...

Institution partenaire

Université de Genève

Full Text

English / 01/01/2009

PlayMancer: Games for Health with Accessibility in Mind

The term Serious Games has been used to describe computer and video games used as educational technology or as a vehicle for presenting or promoting a point of view. Serious games can be of any genre and many of them can be considered a kind of edutainment. Serious games are intended to provide an engaging, self-reinforcing context in which to motivate and educate the players towards...

Institution partenaire

Université de Genève

Full Text

English / 01/01/2009

Healthcare to go

A combination of very local and very long-distance wireless networks is bringing remote personal health

Institution partenaire

Université de Genève

Full Text

English / 01/01/2009

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